NSMBw: Yoshi Mode


darkly77 Update! I’ve got a ton of work on atm, so updates will be sparse. Although if anyone wants to discuss potential clinical implications of deficits in the mirror neuron system, including evidence for/against abnormal functioning of aspects of the MNS underlying autistic spectrum disorder and schizophrena, I’d be more than happy to listen.

The very first project by Mario-Mods (back when it was nsmbmods.blogspot.com) was ‘Yoshi Mode’, a full game mod that slightly modified retail levels to include Yoshi. I thought I should include mention of it here since it’s one of the most popular videos on the Mario-Mods YouTube channel. I abandoned the project a while ago, but it’s still included in the latest pack. If you don’t want to download the pack (and have Riivolution to use them) you can get the modified map files here.

If anyone wants to finish this I’ll be happy to feature your mod! There’s a bunch of stuff that Yoshi doesn’t work with though. He isn’t affected, for instance, by water, moving as though it wasn’t there. This means water levels have to be re-designed as their main mechanic is missing. For a list of things Yoshi has trouble with, check out this RVL post. One more thing: For some reason, instead of a Yoshi you’ll often get mushrooms from Yoshi eggs, as though you already had a Yoshi. If you know how to fix this bug please comment.

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4 Responses to NSMBw: Yoshi Mode

  1. Anonymous says:

    where do you download it

  2. Anonymous says:

    how do you change the color of the egg?

  3. Anonymous says:

    When you play with 2 players you will always get a yoshi and not a mushroom.

  4. Anonymous says:

    I started finishing Yoshi Mode! It should be ready in a couple days.

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