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<channel>
	<title>Mario Mods</title>
	<atom:link href="http://mariomods.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://mariomods.com</link>
	<description>Wii Game Modding Blog</description>
	<lastBuildDate>Mon, 21 May 2012 00:12:14 +0000</lastBuildDate>
	<language>en</language>
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		<title>Mario Party 9: First Texture Hacks</title>
		<link>http://mariomods.com/mario-party-9-first-texture-hacks/</link>
		<comments>http://mariomods.com/mario-party-9-first-texture-hacks/#comments</comments>
		<pubDate>Wed, 16 May 2012 12:19:17 +0000</pubDate>
		<dc:creator>MnSG</dc:creator>
				<category><![CDATA[Mario Party 9]]></category>
		<category><![CDATA[Textures]]></category>
		<category><![CDATA[Magikoopa]]></category>
		<category><![CDATA[yoshi]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=492</guid>
		<description><![CDATA[It has been quite a long time since I&#8217;ve posted anything here. Ever since I got my 3DS in January, I really haven&#8217;t done much of any texture hacking, and the maintenance issues that this site dealt with a few months ago didn&#8217;t make things any better. Anyway, I&#8217;ve been making up this hiatus after getting hold of Mario Party 9. So far, I&#8217;ve done two different hacks for that game, so here&#8217;s what I&#8217;ve worked on&#8230; Red Yoshi I did a lot of work with these texture edits. Not only did I modify Yoshi&#8217;s body and face, but I also modified his portraits and icons. What you see on the image above is only a portion of my edits. To see them all, you&#8217;ll just have to try out the edits yourself. The download comes included with a bunch of text documents, which tell you what files to look for, along with the offset placements for each texture part. The icons are merely aesthetic, but it&#8217;s just something that I did while viewing the ISO&#8217;s contents. Red Magikoopa Yup, &#8230; <a href="http://mariomods.com/mario-party-9-first-texture-hacks/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><center><img src="http://i45.tinypic.com/1ooj6t.png" width="500"></center><span style="font-family: Verdana,Geneva;">It has been quite a long time since I&#8217;ve posted anything here.  Ever since I got my 3DS in January, I really haven&#8217;t done much of any texture hacking, and the maintenance issues that this site dealt with a few months ago didn&#8217;t make things any better.</p>
<p>Anyway, I&#8217;ve been making up this hiatus after getting hold of <i>Mario Party 9</i>.  So far, I&#8217;ve done two different hacks for that game, so here&#8217;s what I&#8217;ve worked on&#8230;</p>
<p><span id="more-492"></span><a href="http://www.mediafire.com/?ta6225hf806wlvc">Red Yoshi</a><br />
<img src="http://i61.photobucket.com/albums/h57/TPitcher/Mario%20Party%209%20Textures/RedYoshi.png" width="500"></p>
<p>I did a lot of work with these texture edits.  Not only did I modify Yoshi&#8217;s body and face, but I also modified his portraits and icons.  What you see on the image above is only a portion of my edits.  To see them all, you&#8217;ll just have to try out the edits yourself.</p>
<p>The download comes included with a bunch of text documents, which tell you what files to look for, along with the offset placements for each texture part.  The icons are merely aesthetic, but it&#8217;s just something that I did while viewing the ISO&#8217;s contents.</p>
<p><a href="http://www.mediafire.com/?730rp3d4fq03ytp">Red Magikoopa</a><br />
<img src="http://i61.photobucket.com/albums/h57/TPitcher/Mario%20Party%209%20Textures/RedMagikoopa.png" width="500"></p>
<p>Yup, it&#8217;s the Red Magikoopa, which appeared in the <i>Paper Mario</i> and <i>Mario Baseball</i> titles.  Simply put, I merely changed the Magikoopa&#8217;s cloak to a red coloring.  And of course, I altered his icons and portraits along the way.  Just like with Red Yoshi, you&#8217;ll just have to go through all the files that the download contains to see all the portraits that have been modified.</p>
<p>On a side note, some of the content is region-specific, since in the PAL version of <i>Mario Party 9</i>, Magikoopa is named Kamek.  Since the download contents are from the NTSC-U version of the game, I&#8217;m not too sure about how the PAL version will handle them.</p>
<p>Now, I did show these hacks at the RVLution forums, but apparently, Mareep, our newest member here, could not figure out the icon replacing stuff.  A lot of the icon replacements involve hex editing.  Also, my game&#8217;s region is NTSC-U, so the contents of my downloads may not be too helpful for PAL users; the NTSC-U version has a folder named <b>locale_us</b>, but it&#8217;s named <b>locale_eu</b> in PAL.  Anyway, let&#8217;s just say that the icon and portrait replacement work is quite advanced, and involves a lot of texture hacking and hex editing experience to pull off; all of which I&#8217;ve been able to accomplish during my soon to be 3-year old texture hacking career.</p>
<p>Regardless, however, the hacks are here for you to enjoy, so feel free to use them if you want to.</span></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Tool: ARC Decomp v0.2</title>
		<link>http://mariomods.com/tool-arc-decomp-v0-2/</link>
		<comments>http://mariomods.com/tool-arc-decomp-v0-2/#comments</comments>
		<pubDate>Thu, 10 May 2012 19:11:58 +0000</pubDate>
		<dc:creator>darkly77</dc:creator>
				<category><![CDATA[Tools]]></category>
		<category><![CDATA[ARC]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=483</guid>
		<description><![CDATA[Mr. Game has released a tool for decompressing batch ARC files and comes with a GUI. Source &#124; Via &#124; Download]]></description>
			<content:encoded><![CDATA[<p>Mr. Game has released a tool for decompressing batch ARC files and comes with a GUI.</p>
<p><a href="http://studiogi.orgfree.com/blog/arcdecomp-v0-2/">Source</a> | <a href="http://www.unseen64.net/2012/04/14/arc-decomp-v02-tool-extract-wii-arc-files/">Via</a> | <a href="http://www.mediafire.com/?wz57a5m3uf8932c">Download</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Portal 2 Sentry Turret Goomba texture hack! (NSMBW)</title>
		<link>http://mariomods.com/portal-2-sentry-turret-goomba-texture-hack-nsmbw/</link>
		<comments>http://mariomods.com/portal-2-sentry-turret-goomba-texture-hack-nsmbw/#comments</comments>
		<pubDate>Mon, 07 May 2012 10:45:35 +0000</pubDate>
		<dc:creator>Mareep</dc:creator>
				<category><![CDATA[New Super Mario Bros Wii]]></category>
		<category><![CDATA[Textures]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=462</guid>
		<description><![CDATA[Greetings friends! Cave Johnson here, business Salesmen of Aperture Science! Here something me and the Lab boys came up with: A walking, Goomba shaped millitary Turret! All those goombas in the Mushroom Kingdom will become just like our Millitary Turrets! It&#8217;s a blast to use and has many killing methods such as: Bumping into a Test Subject! Installation is simple! Follow the download link and place it in the objects folder in your NSMBW ISO! Unfortuantelly we are unable to upload a picture of it in-game, due to technacal issues. Don&#8217;t worry! I fired the guys that did the photos! But I assure you the hack is great! Place a few out the front of your house to PROTECT the things that matter most. HAH! Just try and get to that Baby! Your funeral. - Cave Johnson! We&#8217;re done here! Download link for Goomba Turret texture hack: http://www.4shared.com/file/RJ22VN8M/kuribo.html WARNING: These work differentally then your average Turret. It does NOT shoot Test Subjects, doesn&#8217;t say phrases and whatever you do, DO NOT try to bump into it to push it over! &#8230; <a href="http://mariomods.com/portal-2-sentry-turret-goomba-texture-hack-nsmbw/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Greetings friends!<br />
Cave Johnson here, business Salesmen of Aperture Science! Here something me and the Lab boys came up with: A walking, Goomba shaped millitary Turret! All those goombas in the Mushroom Kingdom will become just like our Millitary Turrets! It&#8217;s a blast to use and has many killing methods such as: Bumping into a Test Subject! Installation is simple! Follow the download link and place it in the objects folder in your NSMBW ISO! Unfortuantelly we are unable to upload a picture of it in-game, due to technacal issues. Don&#8217;t worry! I fired the guys that did the photos! But I assure you the hack is great! Place a few out the front of your house to PROTECT the things that matter most. HAH! Just try and get to that Baby! Your funeral.<br />
- Cave Johnson! We&#8217;re done here!</p>
<p>Download link for Goomba Turret texture hack: http://www.4shared.com/file/RJ22VN8M/kuribo.html<br />
WARNING: These work differentally then your average Turret. It does NOT shoot Test Subjects, doesn&#8217;t say phrases and whatever you do, DO NOT try to bump into it to push it over! These things work a little differentially, pushing it will result in death, I highly discourage you from touching it.</p>
<p>Pictures in-game: (Sorry about the poor quality!) 
<a href='http://mariomods.com/portal-2-sentry-turret-goomba-texture-hack-nsmbw/photo/' title='photo'><img width="150" height="150" src="http://mariomods.com/wp-content/uploads/2012/05/photo-150x150.jpg" class="attachment-thumbnail" alt="photo" title="photo" /></a>
<a href='http://mariomods.com/portal-2-sentry-turret-goomba-texture-hack-nsmbw/photo1/' title='photo1'><img width="150" height="150" src="http://mariomods.com/wp-content/uploads/2012/05/photo1-150x150.jpg" class="attachment-thumbnail" alt="photo1" title="photo1" /></a>
</p>
<p>Post by- Mareep <img src="http://media.pldh.net/pokemon/gen5/blackwhite_animated_front/179.gif" alt="Mareep" /></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Hi I&#8217;m Mareep!</title>
		<link>http://mariomods.com/hi-im-mareep/</link>
		<comments>http://mariomods.com/hi-im-mareep/#comments</comments>
		<pubDate>Mon, 07 May 2012 10:45:35 +0000</pubDate>
		<dc:creator>Mareep</dc:creator>
				<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=458</guid>
		<description><![CDATA[Hi! I&#8217;m the newest contributer to Mario Mods! I&#8217;ve been following the Site since around June 2010 and have decided to become a member! I can&#8217;t bare to see the site slowly die away (the last post was on 28th March) so I&#8217;m going to post my texture hacks from time to time! I used to rush on here to nab the latest texture to put onto NSMBW and use, now since nobody really publishes many texture hacks on here anymore, I&#8217;m gunna&#8217; do just that! I&#8217;ve mad texture hacks for a variety of Mario Games! (NSMBW, MKW, MP9, MSM, M&#38;S2012, ect.) Once I&#8217;ve figured out how uploading files works you can expect some nice things from me! Stay tuned! :D This is my signature, everytime I post something here this will show for easy recognision! :D]]></description>
			<content:encoded><![CDATA[<p>Hi! I&#8217;m the newest contributer to Mario Mods! I&#8217;ve been following the Site since around June 2010 and have decided to become a member! I can&#8217;t bare to see the site slowly die away (the last post was on 28th March) so I&#8217;m going to post my texture hacks from time to time! I used to rush on here to nab the latest texture to put onto NSMBW and use, now since nobody really publishes many texture hacks on here anymore, I&#8217;m gunna&#8217; do just that! I&#8217;ve mad texture hacks for a variety of Mario Games! (NSMBW, MKW, MP9, MSM, M&amp;S2012, ect.) Once I&#8217;ve figured out how uploading files works you can expect some nice things from me! Stay tuned! :D</p>
<p><img src="http://media.pldh.net/pokemon/gen5/blackwhite_animated_front/179.gif" alt="Mareep" />  This is my signature, everytime I post something here this will show for easy recognision! :D</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>NSMBw: World Map Creation Guide</title>
		<link>http://mariomods.com/nsmbw-world-map-creation-guide/</link>
		<comments>http://mariomods.com/nsmbw-world-map-creation-guide/#comments</comments>
		<pubDate>Wed, 28 Mar 2012 22:47:49 +0000</pubDate>
		<dc:creator>darkly77</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[New Super Mario Bros Wii]]></category>
		<category><![CDATA[map]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=393</guid>
		<description><![CDATA[You’ve all been waiting for it! and here it is! (NO ASM HACKING NEEDED!) What You’ll Need: A computer, Szs modifier, a 3D modeling program with a .obj exporter, a Wii or Dolphin, Microsoft Excel, and the NSMBW worldmap files. Step 1: Making The Model: First, use a 3D modeling program to create the model. (Google sketchup is recommended since you can import from the 3D warehouse) Keep in mind that your model will have to be pretty big in order to be an adequate worldmap! Step 2: Picking the course numbers &#38; locations: In your NSMBW worldmap folder from the game, open the Routeinfo.arc with Szs modifier. Inside, you’ll see folders W1-9. Since we are using W9 for this guide, open the W9 folder. Inside, you’ll see routeW9.csv and pointW9.csv. Export them as .csv then open them both with Excel. In pointW9.csv column B lines 2-9, you see 1 W901- 8 W908. If you wish to delete courses, (NOT RECOMMENDED) then delete the corresponding section of text. Adding courses is currently not possible without ASM hacking. In routeW9.csv, if &#8230; <a href="http://mariomods.com/nsmbw-world-map-creation-guide/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>You’ve all been waiting for it! and here it is! (NO ASM HACKING NEEDED!)</p>
<p>What You’ll Need: A computer, Szs modifier, a 3D modeling program with a .obj exporter, a Wii or Dolphin, Microsoft Excel, and the NSMBW worldmap files.<br />
<span id="more-393"></span><br />
Step 1: Making The Model:</p>
<p>First, use a 3D modeling program to create the model. (Google sketchup is recommended since you can import from the 3D warehouse) Keep in mind that your model will have to be pretty big in order to be an adequate worldmap!</p>
<p>Step 2: Picking the course numbers &amp; locations:</p>
<p>In your NSMBW worldmap folder from the game, open the Routeinfo.arc with Szs modifier. Inside, you’ll see folders W1-9. Since we are using W9 for this guide, open the W9 folder. Inside, you’ll see routeW9.csv and pointW9.csv. Export them as .csv then open them both with Excel. In pointW9.csv column B lines 2-9, you see 1 W901- 8 W908. If you wish to delete courses, (NOT RECOMMENDED) then delete the corresponding section of text. Adding courses is currently not possible without ASM hacking. In routeW9.csv, if you know how to hex edit, then you can edit the path nodes. VERY DIFFICULT. If you made any changes, import the .csv files back with szs modifier, save routeinfo.arc, and put the new routeinfo.arc in your patch folder.</p>
<p>Step 3: Importing the Model:</p>
<p>Go into CS_W9 with Szs modifier. Go into the 3D models folder, and click CS_W9. In the model editor, and highlight the polygons you want to replace with your model. For this guide, highlight polygons 10-42. Then, go to import, and select/import your .obj. SAVE. If you wish to edit the model now, do it by “pinching” (szs modifier feature)</p>
<p>Step 4-Infinity: Test and improve!</p>
<p>&nbsp;</p>
<p>You may want some model templates to play around with, so here’s the one shown above!</p>
<p><a href="http://mariomods.com/wp-content/uploads/2012/03/maptemplate.zip">maptemplate</a></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>SMG2: NES SMB1 1-1 Remake</title>
		<link>http://mariomods.com/smg2-nes-smb1-1-1-remake/</link>
		<comments>http://mariomods.com/smg2-nes-smb1-1-1-remake/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 10:51:57 +0000</pubDate>
		<dc:creator>darkly77</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[retro]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=65</guid>
		<description><![CDATA[This great video of an SMG2 custom level mod is pretty old, but it’s still awesome. Check out Martboo48?s channel here.]]></description>
			<content:encoded><![CDATA[<p>This great video of an SMG2 custom level mod is pretty old, but it’s still awesome. Check out Martboo48?s channel <a href="http://www.youtube.com/user/Martboo48">here</a>.</p>
<p><object style="width: 560px; height: 315px; margin: 0 auto; display: block;" width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/waJkQ19S4Vw?version=3&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent"><embed style="width: 560px; height: 315px; margin: 0 auto; display: block;" width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/waJkQ19S4Vw?version=3&amp;hl=en_GB" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" wmode="transparent"/><br />
</object></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>NSMBw: COTB Early Version</title>
		<link>http://mariomods.com/nsmbw-cotb-early-version/</link>
		<comments>http://mariomods.com/nsmbw-cotb-early-version/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 22:43:52 +0000</pubDate>
		<dc:creator>White Toad</dc:creator>
				<category><![CDATA[New Super Mario Bros Wii]]></category>
		<category><![CDATA[Releases]]></category>
		<category><![CDATA[curse of the black toad]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=390</guid>
		<description><![CDATA[Note: Due to time restrictions COTBT is not finished. This is an early build using levels from the NSMBw File Depot. See below (or click ‘Read More’) for a list of File Depot level developers. We apologise to anybody who does not want their work included in this pack. Please comment below if you&#8217;d like your content to be removed. This is an early release version of Curse of the Black Toad. Some things are buggy/unfinished, and the mod pack is filled out with File Depot levels. Enjoy! DOWNLOAD HERE Click ‘Read More’ to also read info on this release, trailers, instructions on usage and full credits. Release Info Format: NTSC Features: All-new levels and textures (custom made &#38; from the File Depot) New music Edited world maps Videos Instructions This mod pack works with Riivolution. No Riivolution XML is included, just drop the ‘nsmb’ folder inside the zip file into your mods folder. If you’re on PAL (rather than the US format, NTSC) don’t include openingTitle.arc – the custom title screen causes black screens on PAL systems. Credits Toad &#8230; <a href="http://mariomods.com/nsmbw-cotb-early-version/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><em>Note: Due to time restrictions COTBT is not finished. This is an early build using levels from the NSMBw File Depot. See below (or click ‘Read More’) for a list of File Depot level developers.</em></p>
<p><em>We apologise to anybody who does not want their work included in this pack. Please comment below if you&#8217;d like your content to be removed.</em></p>
<p>This is an early release version of Curse of the Black Toad. Some things are buggy/unfinished, and the mod pack is filled out with File Depot levels. Enjoy!</p>
<p><a title="DOWNLOAD!" href="http://www.mediafire.com/download.php?nsoeojeerytccf3">DOWNLOAD HERE</a><br />
Click ‘Read More’ to also read info on this release, trailers, instructions on usage and full credits.<br />
<span id="more-390"></span></p>
<h2>Release Info</h2>
<p>Format: NTSC</p>
<p>Features:</p>
<ul>
<li>All-new levels and textures (custom made &amp; from the File Depot)</li>
<li>New music</li>
<li>Edited world maps</li>
</ul>
<h2>Videos</h2>
<p><iframe style="margin-left: 80px;" src="http://www.youtube.com/embed/o8YPH9GYDq0" frameborder="0" width="425" height="350"></iframe></p>
<h2>Instructions</h2>
<p>This mod pack works with Riivolution. No Riivolution XML is included, just drop the ‘nsmb’ folder inside the zip file into your mods folder.</p>
<p>If you’re on PAL (rather than the US format, NTSC) don’t include openingTitle.arc – the custom title screen causes black screens on PAL systems.</p>
<h2>Credits</h2>
<p><strong>Toad Team Level Designers</strong></p>
<p>White Toad, M, MetalKingBoo, TheOptimime, BLDmeals, Yoshi875, Nickskins, zhrty314159265358979323</p>
<p><strong>File Depot Level Designers</strong></p>
<p>Assassination, Chaosdragon13, FlameKoetsu, Ganjagrinda, Giovan, Kingzeric, Maxoxpower, MnSG, Red Shifter, Taxis, The Frenchman, Tonttu from finland, Treeki, germanruiz, guest (Unknown, User), islishe, kotan, legomyfoot, mengplex, mikelan98, morenoingrato, mralpha, valentin19990923, weland1234</p>
<p><strong>3D Modelers</strong></p>
<p>TheOptimime, TheLordKhon, White toad</p>
<p><strong>Textures</strong></p>
<p>MetalKingBoo, White toad, Yoshi875</p>
<p><strong>Misc</strong></p>
<p>greenisgood11235, zhrty314159265358979323, BDLmeals, White toad, My mom</p>
<p><strong>Music</strong></p>
<p>Mareep, Mr. Bach</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Guide: Soft Mod Any Wii</title>
		<link>http://mariomods.com/guide-soft-mod-any-wii/</link>
		<comments>http://mariomods.com/guide-soft-mod-any-wii/#comments</comments>
		<pubDate>Sat, 10 Mar 2012 23:09:07 +0000</pubDate>
		<dc:creator>darkly77</dc:creator>
				<category><![CDATA[Guides]]></category>
		<category><![CDATA[soft mod]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=402</guid>
		<description><![CDATA[For information on modding your Wii please read this guide. We won’t have our own guide here on this site as the guide linked above is more than adequate, and often updated.]]></description>
			<content:encoded><![CDATA[<p>For information on modding your Wii please <a href="http://www.wiihacks.com/recommended-faqs-guides-tutorials-only/96886-guide-softmod-any-wii.html">read this guide.</a></p>
<p>We won’t have our own guide here on this site as the guide linked above is more than adequate, and often updated.</p>
]]></content:encoded>
			<wfw:commentRss>http://mariomods.com/guide-soft-mod-any-wii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>MKW: Black Toad/White Toad</title>
		<link>http://mariomods.com/mkw-black-toadwhite-toad/</link>
		<comments>http://mariomods.com/mkw-black-toadwhite-toad/#comments</comments>
		<pubDate>Fri, 02 Mar 2012 22:38:16 +0000</pubDate>
		<dc:creator>White Toad</dc:creator>
				<category><![CDATA[Mario Kart Wii]]></category>
		<category><![CDATA[Textures]]></category>
		<category><![CDATA[Toad]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=382</guid>
		<description><![CDATA[Black toad/ White toad/ Mr.T.?! You saw it here first folks! The body of Black toad, the head of White toad, a strange likeness of Mr.M. that is being called Mr.T., it’s… an awesome MKW texture hack! All files are named correctly and everything is compiled, so just stick the stinkin’ file in your patch folder and let-sa go! Note: You must use the quacker! Download here]]></description>
			<content:encoded><![CDATA[<p>Black toad/ White toad/ Mr.T.?! You saw it here first folks! The body of Black toad, the head of White toad, a strange likeness of Mr.M. that is being called Mr.T., it’s… an awesome MKW texture hack! All files are named correctly and everything is compiled, so just stick the stinkin’ file in your patch folder and let-sa go!</p>
<p><em>Note: You must use the quacker!</em></p>
<p><a title="Download!" href="http://www.mediafire.com/?uu839kkaoplo844">Download here</a></p>
]]></content:encoded>
			<wfw:commentRss>http://mariomods.com/mkw-black-toadwhite-toad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>NSMBw – Videos by Leplap1</title>
		<link>http://mariomods.com/nsmbw-videos-by-leplap1/</link>
		<comments>http://mariomods.com/nsmbw-videos-by-leplap1/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 22:34:48 +0000</pubDate>
		<dc:creator>Leplap1</dc:creator>
				<category><![CDATA[New Super Mario Bros Wii]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[levels]]></category>

		<guid isPermaLink="false">http://mariomods.com/?p=371</guid>
		<description><![CDATA[Hey people, I am a new member of mariomods and if you wanna see what I do you can. Check out my YouTube channel here. And you can view my playlist of the custom levels here&#160;or below.]]></description>
			<content:encoded><![CDATA[<p>Hey people, I am a new member of mariomods and if you wanna see what I do you can.</p>
<p>Check out my YouTube channel <a href="http://www.youtube.com/user/leplap1">here</a>. And you can view my playlist of the custom levels <a href="http://www.youtube.com/view_play_list?p=29741515DDC9FF5D">here</a>&nbsp;or below.</p>
<p><iframe src="http://www.youtube.com/embed/videoseries?list=PL29741515DDC9FF5D&amp;hl=en_GB" frameborder="0" width="560" height="315"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://mariomods.com/nsmbw-videos-by-leplap1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

