It has been quite a long time since the last time I did any hacks for New Super Mario Bros. Wii. Anyway, I have recently taken the luxury of replacing some of the .brstm files from the game.
Simply put, I changed the BGM for the castle levels with a remixed version of the castle BGM, from New Super Mario Bros.. The music was originally made for Fortune Street. Now, while I’m not able to show an in-game preview of the BGM changes, I can at least show you a preview of the BGM that I used.
Unfortunately, I can’t seem to get the video to appear on my post, so here’s a link to the video…
Fortune Street Music – Bowser’s Castle
The following download link will contain two .brstm files, which will replace the castle BGM files.
The .brstm that’s titled BGM_SIRO.32.brstm is the normal speed version, while the .brstm that’s titled BGM_SIRO_fast.32.brstm plays at a 1.3x faster speed; fitting for the last 100 seconds on the timer.
To use the .brstm files, they need to be placed in the directory…
However, in order for the .brstm files to play correctly, you do need to patch the file, wii_mj2d_sound.brsar, which is also in the New Super Mario Bros. Wii ISO. To patch the .brsar file, you need the BRSAR Patcher tool, which can be found in the following thread link…
Guide to Replace NSMBW Music
Once the .brsar file is patched so that it properly supports the new .brstm files, they should work properly without any big issues. The .brsar file itself is stored in…